My research focuses on Computational Explorations of Creativity, particularly in narrative generation.
I divide computational creativity in three areas:
• Artificial Creativity: Computer models of creativity based on AI techniques.
• Cognitive Creativity: Computer models of creativity based on cognitive models.
• Systems to support human creativity.
I am interested in developing artificial and cognitive creativity employing the engagement-reflection computer model.
I am the leader of the Interdisciplinary Group on Computational Creativity, which currently is working in the following.
• Computer models of Collaborative Narrative: Mexica-impro
The purpose of the present project is to create a computer model of narrative improvisation between two agents within a social context. Based on this idea we require:
To define a simulated social and cultural context that allows establishing problems, practices and social norms.
To define a model for the improvisation of narratives, based on the MEXICA program, that includes criteria derived from cognitive sciences and science communication.
To develop a computer system capable of putting together two independent computational agents in situations of narrative improvisation
To define criteria for assessing creativity, coherence and interestingness of the stories produced by the agents.
To evaluate the theoretical models that were employed to build the computer agents .
• Generation of Visual Narratives
• A Cognitive Model of Narration
• Automatic Generation of Parallel Narratives
• A Computer Model for Knowledge Generalization Applied to Narrative Generation
• A Computer Model of a Developmental Agent